Chanel Parfait
Chanel Parfait
GAME DESIGNER AND PROGRAMMER

Hi, I'm Chanel, a Sydney based Game Developer with a passion for all aspects of the craft. I work as a programmer, designer, and artist, blending my creativity and analytical skills.
Explore my portfolio to find out more about me and my work.
About Me
As a recent Games Development Graduate, I'm looking to break into the Games Industry. My main career goals are to contribute to player focused innovative games, and continually expand my development knowledge.
In my projects, I specialise in both designing and programming core game mechanics and infrastructure. From planning the classes to final testing and bug fixing. I focus on logical, readable design and efficient, easily maintainable code.
Though my main role has been as a programmer, I take interest in all aspects of the game development process, including narrative, sound design, visuals, and marketing. As a highly organised overachiever, I often take leadership roles in my projects by conducting meetings, updating documents, and helping others meet their objectives.
I spend my free time creating art, gaming (both digitally and on the table top), hitting the gym and tackling escape rooms with friends. My favourite games currently are Valorant, Warhammer 40,000: Space Marine 2, Helldivers 2 and Lethal Company.
Skills
Languages

C#

C++

Java

Python

JavaScript
Game Engines

Unity

Unreal
Asset Creation

Blender

Clip Studio

Audacity
Other

Jira

GitHub

Visual Studio Code
Projects




Education
2022-2025 (Awaiting Conferral)
Bachelor of Science in Games Development
University of Technology Sydney
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Achieved High Distinctions in 80% of subjects.
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Learnt a wide variety of concepts including computer science, project management, games development, cybersecurity and networking.
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Completed various studio subjects involving the complete development of an original game in groups.
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Selected to participate in UTS Student Games Showcase with 3 separate projects.
2016-2021
Higher School Certificate
Muirfield High School
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Achieved an ATAR of 80.25.
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Received awards for Ancient History, Japanese and Advanced English.
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Completed a TAFE Course in Game Design, where I worked with Blender and Maya and learnt thorough WHS standards.